A game of minesweeper, using Raylib and Nim
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## raygui styles
`raygui` comes with **8 custom styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.
To use those styles with your `raygui` development, just need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that most of those styles depend on custom fonts that must be available together with the `.rgs` file.
Here it is a quick overview of those styles, you can navigate to each directory for additional information.
#### style: [default](default)
![default style](default/style_table.png)
#### style: [ashes](ashes)
![ashes style](ashes/style_table.png)
#### style: [bluish](bluish)
![bluish style](bluish/style_table.png)
#### style: [candy](candy)
![candy style](candy/style_table.png)
#### style: [cherry](cherry)
![cherry style](cherry/style_table.png)
#### style: [cyber](cyber)
![cyber style](cyber/style_table.png)
#### style: [jungle](jungle)
![jungle style](jungle/style_table.png)
#### style: [lavanda](lavanda)
![lavanda style](lavanda/style_table.png)
#### style: [terminal](terminal)
![terminal style](terminal/style_table.png)
*NOTE: Those styles require latest raylib 2.6-dev and latest raygui 2.6-dev.*