@ -375,6 +375,8 @@ main(void) {
window,
expose);
was_exposed = 1;
free(points);
break;
}
@ -397,9 +399,13 @@ main(void) {
display,
draw_color.r += 100;
draw_color.g -= 100;
/* General strategy for writing to buffer
* Function should take point(s), color, and write it