A simple 2D graphics renderer written in C, written using XCB and GLX
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/*
* Note that this is a terrible way to implement a renderer, and it ends up being unwieldy with regard to colors
* See http://www.rahul.net/kenton/colormap.html#DoubleBuf for a potentially better way
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <unistd.h>
#include <xcb/xcb.h>
typedef struct {
unsigned short r;
unsigned short g;
unsigned short b;
} color_t;
typedef struct {
xcb_point_t *points;
uint16_t width;
uint16_t height;
uint16_t x_origin;
uint16_t y_origin;
} points_t;
xcb_alloc_color_reply_t*
getColorFromCmap(xcb_connection_t*,
xcb_colormap_t,
color_t);
/* Macro definition to parse X server events
* The ~0x80 is needed to get the lower 7 bits
*/
#define RECEIVE_EVENT(ev) (ev->response_type & ~0x80)
xcb_connection_t*
getDisplay() {
/* Get a display to use */
/* Currently just uses the default display */
xcb_connection_t *display = xcb_connect (NULL, NULL);
if (display == NULL) {
fprintf(stderr, "Could not open the display! :(\n");
exit(1);
}
return display;
}
xcb_screen_t*
getScreen(xcb_connection_t *display) {
/* Gets a screen from the display connection */
const xcb_setup_t *setup = xcb_get_setup(display);
xcb_screen_iterator_t iter = xcb_setup_roots_iterator(setup);
xcb_screen_t *screen = iter.data;
return screen;
}
xcb_window_t
getWindow(xcb_connection_t *display,
xcb_screen_t *screen,
uint16_t width,
uint16_t height) {
/* Create the window */
xcb_window_t window = xcb_generate_id(display);
xcb_cw_t mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
/* Define all the events we want to handle with xcb */
/* XCB_EVENT_MASK_EXPOSURE is the "exposure" event */
/* I.e. it fires when our window shows up on the screen */
uint32_t valwin[2] = {screen->white_pixel, XCB_EVENT_MASK_EXPOSURE};
xcb_create_window(display,
XCB_COPY_FROM_PARENT, /* depth (same as root) */
window,
screen->root, /* parent window */
0, /* x */
0, /* y */
width,/* width */
height,/* height */
10, /* border_width */
XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */
screen->root_visual, /* visual */
mask, /* value mask, used for events */
valwin); /* masks, used for events */
return window;
}
static xcb_colormap_t
allocateColorMap(xcb_connection_t *display,
xcb_window_t window,
xcb_screen_t *screen) {
xcb_colormap_t colormapId = xcb_generate_id(display);
xcb_create_colormap(display,
XCB_COLORMAP_ALLOC_NONE,
colormapId,
window,
screen->root_visual);
return colormapId;
}
xcb_alloc_color_reply_t*
getColorFromCmap(xcb_connection_t *display,
xcb_colormap_t colormap,
color_t color) {
/* Allocate a color in the color map */
/* Initialize it with RGB */
xcb_alloc_color_reply_t *reply = xcb_alloc_color_reply(display,
xcb_alloc_color(display,
colormap,
color.r,
color.g,
color.b),
NULL);
return reply;
}
static struct timespec
genSleep(time_t sec,
long nanosec) {
struct timespec t;
t.tv_sec = sec;
t.tv_nsec = nanosec;
return t;
}
static xcb_gcontext_t
getGC(xcb_connection_t *display,
xcb_screen_t *screen,
xcb_colormap_t colormap,
color_t color) {
xcb_drawable_t window = screen->root;
xcb_gcontext_t foreground = xcb_generate_id(display);
xcb_alloc_color_reply_t *xcolor = getColorFromCmap(display,
colormap,
color);
uint32_t mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES;
uint32_t values[2] = {xcolor->pixel, 0};
xcb_create_gc(display,
foreground,
window,
mask,
values);
return foreground;
}
static xcb_void_cookie_t
updateGCColor(xcb_connection_t *display,
xcb_gcontext_t gc,
xcb_colormap_t colormap,
color_t color) {
/* https://www.x.org/releases/X11R7.6/doc/libxcb/tutorial/index.html#changegc */
xcb_alloc_color_reply_t *xcolor = getColorFromCmap(display,
colormap,
color);
uint32_t mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES;
uint32_t values[2] = {xcolor->pixel, 0};
return xcb_change_gc(display,
gc,
mask,
values);
}
points_t
genPoints(uint16_t width,
uint16_t height,
uint16_t x_offset,
uint16_t y_offset) {
/* Fills the entire screen with pixels */
xcb_point_t *points = malloc( sizeof(xcb_point_t) * height * width);
xcb_point_t point;
points_t points_ret;
int i = 0;
for (uint16_t x = 0; x < width; x++) {
for(uint16_t y = 0; y < height; y++) {
point.x = x + x_offset;
point.y = y + y_offset;
points[i] = point;
i++;
}
}
assert(i == (width*height));
points_ret.x_origin = x_offset;
points_ret.y_origin = y_offset;
points_ret.points = points;
points_ret.height = height;
points_ret.width = width;
return points_ret;
}
void
displayBuffer(xcb_pixmap_t pixmap_buffer,
xcb_connection_t *display,
xcb_window_t window,
xcb_gcontext_t gc,
points_t points) {
/* Note that x = 0, y = 0, is the top left of the screen */
xcb_copy_area(display,
pixmap_buffer,
window,
gc,
0, /* top left x coord */
0, /* top left y coord */
points.x_origin, /* top left x coord of dest*/
points.y_origin, /* top left y coord of dest*/
points.width, /* pixel width of source */
points.height /* pixel height of source */
);
xcb_flush(display);
}
void
writePixmap(xcb_pixmap_t pixmap_buffer,
color_t color,
xcb_colormap_t colormap,
points_t points,
xcb_gcontext_t gc,
xcb_connection_t *display,
xcb_window_t window) {
printf("Drawing pixmap\nr = %u, g = %u, b = %u\n", color.r, color.g, color.b);
updateGCColor(display,
gc,
colormap,
color);
xcb_poly_point(display,
XCB_COORD_MODE_ORIGIN, /* Coordinate mode, usually set to XCB_COORD_MODE_ORIGIN */
pixmap_buffer,
gc,
points.width*points.height,
points.points);
displayBuffer(pixmap_buffer,
display,
window,
gc,
points);
}
xcb_pixmap_t
getPixmap(xcb_connection_t *display,
xcb_screen_t *screen,
xcb_window_t window,
uint16_t window_width,
uint16_t window_height) {
/* Allocate a pixmap we will be blitting to the window */
xcb_pixmap_t pixmapId = xcb_generate_id(display);
xcb_create_pixmap(display,
screen->root_depth,
pixmapId,
window,
window_width,
window_height);
return pixmapId;
}
static color_t
color(unsigned short r,
unsigned short g,
unsigned short b) {
/* Initialize an RGB color struct */
color_t color;
color.r = r;
color.g = g;
color.b = b;
return color;
}
int
main(void) {
/* Open up the display */
xcb_connection_t *display = getDisplay();
/* Get a handle to the screen */
xcb_screen_t *screen = getScreen(display);
uint16_t window_height = screen->height_in_pixels;
uint16_t window_width = screen->width_in_pixels;
/* Create a window */
xcb_window_t window = getWindow(display,
screen,
window_width,
window_height);
/* Map the window to the display */
xcb_map_window(display, window);
/* Allocate a colormap, for creating colors */
xcb_colormap_t colormap = allocateColorMap(display, window, screen);
/* Flush all commands */
xcb_flush(display);
/* Used to handle the event loop */
struct timespec req = genSleep(0, 20000000);
struct timespec rem = genSleep(0, 0);
color_t draw_color = color(0, 0, 0);
xcb_generic_event_t *event;
xcb_expose_event_t *expose;
xcb_gcontext_t gc = getGC(display,
screen,
colormap,
draw_color);
/* The pixmap that acts as our backbuffer */
xcb_pixmap_t pixmap_buffer = getPixmap(display,
screen,
window,
window_width,
window_height);
int was_exposed = 0;
int side = 0;
points_t points;
uint16_t x_offset = 0;
uint16_t y_offset = 0;
while (1) {
event = xcb_poll_for_event(display);
if (event != NULL) {
switch RECEIVE_EVENT(event) {
case XCB_EXPOSE: {
expose = (xcb_expose_event_t *)event;
window_width = expose->width;
window_height = expose->height;
printf("Window %u exposed. Region to be redrawn at location (%u,%u), with dimension (%u,%u)\n",
expose->window, expose->x,
expose->y,
expose->width,
expose->height);
points = genPoints(window_width/2, window_height/2, x_offset, y_offset++);
writePixmap(pixmap_buffer,
draw_color,
colormap,
points,
gc,
display,
window);
was_exposed = 1;
free(points.points);
break;
}
default: {
printf ("Unknown event: %u\n", event->response_type);
break;
}
free(event);
}
}
if (was_exposed) {
points = genPoints(window_width/2, window_height/2, x_offset, y_offset++);
writePixmap(pixmap_buffer,
draw_color,
colormap,
points,
gc,
display,
window);
free(points.points);
}
draw_color.r += 100;
draw_color.g -= 100;
nanosleep(&req, &rem);
}
xcb_free_pixmap(display, pixmap_buffer);
xcb_disconnect(display);
return 0;
}